Follow sol6_vi
Follow
Following sol6_vi
Following
Add To Collection
Collection
Comments
Devlog
straywild
←
Return to straywild
Devlog
v0.19.0 straywild
August 26, 2026
by
sol6_vi
As of version 0.19.0 NETfishing is now **straywild**. Why the change? There are a bunch of factors that lead to us deciding to rebrand the game. One early decision that was made was to try to distance...
Continue reading
v0.18.1 TERRAIN
August 25, 2026
by
sol6_vi
this patch repairs generated terrain seams, tree collision placement, water recovery, movement reconciliation, and logbook scrolling. it also prevents clams from spawning on grass (I THINK) and adds s...
Continue reading
v0.18.0 HOP SKIP JUMP
August 25, 2026
by
sol6_vi
v0.18.0-alpha expands the active fish catalog with new creature artwork, improves logbook portraits and catch-quality presentation, and continues generated-world development with better rivers, terrai...
Continue reading
v0.17.1 HELPING FRIENDS MOVE
August 25, 2026
by
sol6_vi
this hotfix reduces movement rubberbanding and unnecessary server movement traffic, improves online and friend controls, repairs controller navigation on the title screen, simplifies player and modera...
Continue reading
v0.17.0 FRIEND
August 25, 2026
by
sol6_vi
this update adds named save slots with import, export, duplication, and world selection, along with live friend requests, online status, room invitations, and consistent blocking controls. multiplayer...
Continue reading
v0.8.0 CRAB
August 23, 2026
by
sol6_vi
this release introduces net-based crab catching with world-spawned crabs, a shellfish logbook section, shop and inventory integration, and network protocol v5. it also expands the fish and equipment c...
Continue reading
v0.8.1 LOW MEMORY
August 23, 2026
by
sol6_vi
this release reduces facial customization memory use, loads face options incrementally, and corrects arm64 texture packaging to prevent customization freezes and crashes on portmaster devices. the sam...
Continue reading
v0.9.0 CLEAN-upDATE
August 23, 2026
by
sol6_vi
this release expands character customization with per-body-part fur patterns and custom colors, reorganizes inventory and tackle management, updates the shop, art kit, status effect, and bait interfac...
Continue reading
v0.10.0 SMOOTH
August 23, 2026
by
sol6_vi
this release rebuilds controller navigation across the game’s menus, adds customizable keyboard and mouse bindings, and improves data-folder and on-screen keyboard access. player appearance changes...
Continue reading
v0.10.1 YACU (yet another controller update)
August 23, 2026
by
sol6_vi
this release rebuilds controller navigation across the player menu, inventory, logbook, mail, appearance customization, and file dialogs. it adds consistent zone-based back behavior, a universal contr...
Continue reading
v0.11.0 VOICE
August 23, 2026
by
sol6_vi
this release rebuilds settings and controller navigation, adds selectable kat, kim, and robot voice sets, adds persistent inventory storage slots, improves multiplayer voice playback and camera handli...
Continue reading
v0.11.1 ANDROID KEYBOARD
August 23, 2026
by
sol6_vi
this release fixes an android-specific text-entry issue that caused the native keyboard to close after each character...
Continue reading
v0.16.2 DROWN IN A LAKE
August 23, 2026
by
sol6_vi
fixes not drowning in the lake and weird specific instances of recently joined players and their chats not showing up in game until a relog...
Continue reading
v0.16.0 CRY ME A RIVER
August 23, 2026
by
sol6_vi
generated islands now include larger lakes, complete rivers with cliff sources, bends, and ocean outlets, expanded elevation, coastal cliffs, denser forests, and more varied freshwater terrain. this u...
Continue reading
v0.15.0 PAINT AND EXPLORE
August 23, 2026
by
sol6_vi
this release expands generated islands with freshwater habitats, denser forests, more elevation, beaches, and closed coastal cliffs. the art kit can now export artwork as png files, reuse saved work w...
Continue reading
v0.14.0 GENERATOR
August 23, 2026
by
sol6_vi
v0.14.0-alpha adds seed-based generated islands as an alternative to the starter island. generated worlds now include beaches, streams, layered cliffs, coast, plains, forest, and pine forest biomes, a...
Continue reading
v0.13.1 FOUR THREE
August 23, 2026
by
sol6_vi
this patch improves fullscreen and 4:3 menu layouts, controller navigation, interface artwork, logbook presentation, and shoreline water continuity. this will be the last update for a while while I hu...
Continue reading
v0.13.0 CLOCK
August 23, 2026
by
sol6_vi
this update adds shovel gathering for clams and beetles, seven newly active freshwater fish, a unified inventory and storage system, and a real-time calendar with seasonal creature availability. it al...
Continue reading
v0.12.0 NET
August 18, 2026
by
sol6_vi
1
##changelog, ##update
this update adds the animated hand net and improves crab catching, extends barrier upgrades, improves multiplayer movement and action replication with network protocol v7, stabilizes android text entr...
Continue reading